Unit Name Free Company Militia |
Main Unit Key wh_dlc04_emp_inf_free_company_militia_0 |
Land Unit Key wh_dlc04_emp_inf_free_company_militia_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Close-Quarters Infantry |
Naval Unit Group Close-Quarters Infantry |
Soldiers 120 |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 450 |
Recruitment Cost 500 |
Upkeep Cost 110 |
Missile Damage 14 |
├ Missile Weapon wh_dlc04_emp_free_company_pistol |
├ Projectile wh_dlc04_emp_free_company_pistol_bullet |
├ Missile Damage 12 |
├ Missile Ap Damage 2 |
└ Base Reload Time 9 |
Accuracy 10 |
Range 90 |
Reload 8 |
Shots Per Minute 7.2 |
Ammunition 18 |
Melee Attack 28 |
Weapon Strength (Weapon Damage) 28 |
├ Melee Weapon wh_dlc04_emp_free_company_sword |
├ Melee Damage Base 22 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 16 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
Armour 25 |
├ Armour wh_dlc04_emp_free_company_armour |
├ Armour Defence 25 |
└ Shield Armour 0 |
Health 52 |
├ Man Entity wh_dlc04_infantry_free_company_blood_dismembers |
├ Man Speed 35 |
├ Man Health 8 |
└ Bonus Hit Points 44 |
Leadership (Base Morale) 55 |
- Total War Warhammer Free Company Militia How To Recruit
- Total War Warhammer Free Key
- Total War Warhammer Free Company Militia Free
Free Company Militia (DLC The Grim and the Grave) - a unit with Vanguard Deployments, which allows to deploy it in an expanded deployment area. Besides that, Free Company Militia has limited range and can hardly punch through armor. Their only advantage over other range units is better melee attack. Free Company Militia are a versatile ambusher infantry unit that can survive in melee better than most missile infantry. Their purpose is to attack from the flanks, pouring in damage to enemies being held down by state troops. They can also be used to fend off harassing units like hounds or light cavalry with their missiles and decent melee stats.
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Free Company Militia is a Empire missile infantry unit. These men did not ask for war, yet it has come all the same. With sword in hand, they fight because they must.
Description[edit | edit source]
Whilst state troops form the mainstay of the Empire’s military forces, its armies are often bulked out by ad hoc regiments of militia who are recruited, willingly or not, to fight as and when required. No one can foretell how many will turn up at the muster, or what their fighting quality will be. After all, these irregular troops receive no formal training or discipline. Many militias are formed of townsfolk and villagers levied from the local countryside – brave men standing ready to defend their homes and families against the monsters and beasts that constantly threaten them. Other militias are bands of mercenaries, bandits or other curs used to living by the strength of their sword arm, hired or pressed into service.
Abilities[edit | edit source]
- ↑ Fire whilst moving: This unit can fire while on the move.
- ↑Decent Melee Combatant: Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
- ↑Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- ↓Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
Strategy[edit | edit source]
Total War Warhammer Free Company Militia How To Recruit
Free Company Militia are a versatile ambusher infantry unit that can survive in melee better than most missile infantry. Their purpose is to attack from the flanks, pouring in damage to enemies being held down by state troops. They can also be used to fend off harassing units like hounds or light cavalry with their missiles and decent melee stats. Their ranged pistol attack is very ineffective very heavy armor.
Total War Warhammer Free Key
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